This document is still in its early days of development. Therefore there are several sections that are stubbed out and awaiting further content to be added.
This handbook is an open-source effort being curated by Catalyst Softworks as a way to distill a collection of game development (and its nuances) into a single resource. Though this is intended to be an internal resource, we have decided to allow for it to be publicly accessible in hopes of helping others better realize their own visions and goals.
Other Resources #
Below is a growing list of websites that also provide information or resources around game development. Many of these websites have contributed greatly in our owning education and understanding of the gaming industry and game development.
Game Development #
- GameDev.net
- Gamasutra
- Interational Game Developers Association
- Pixel Prospector
- Game Developers Conference
- Game Accessibility Guidelines
YouTube Channels #
- Game Maker’s Toolkit
- AI and Games
- Table Flip Games
- The Cherno
- Sebastian Lague
- Lost Relic Games
- GDC
- People Make Games
- Extra Credits